Training and skill improvement.
You cant tell who is maxed, thats part of the excitement of the game. youths with 7 balls to start come to have 60 and guys who start looking amazing max out early in something important.
The best way to deal with this ive found is to train guys mainly in speed, stamina, and control during their time as youths. if they max before my minimum requirements then i put them on a position-specific skill like shooting or tackling and sell them down. if they dont and say i have a guy with 8s in these base skills, even if he maxes in shooting, i can get an amazing attacking mid, same for an early max in tackling for an anchor man. a guy with 5 control is worthless to me, even with 10 balls of shooting or tackling.
If youve spent time training this keeper thats potentially 2-4 seasons youve effectively wasted of his young training years. i wouldnt bother training him up in anything else. keeper balls are also worth a lot so his salary will be inflated for his relative skill, but thats really a minor detail.
6 Training Camps
Countries with fewer users can hardly depend on the transfer market. Unlike our options with thousands of teams selling players, when there are hundreds, and many may be short-term players, few decent transfers are around. This is why folk from countries with less users have been asking for more international transfer slots and they've been right to ask for acknowledgement of this disadvantage.
In countries like like argentina, sweden, brasil, china, england , u.s. the advantage is in better player pools. This is why divisions become competitive 3 to 5 levels below the top league. In countries like costa rica, india, nigeria, and our mz country fewer active users means fewer competitive leagues and being awash with poor player options to buy. This means managers from larger countries can choose to wheel and deal the market or focus on smart player development while managers from smaller countries must rely on the only option (which is the far more fun way to go).
This addition means smaller countries can can add another 2 youths or provide depth to their graduates whove seen too little camp time and need another push. it will add strength to larger countries too, but the larger user pool means significant and consistent competition. for smaller countries, its easier to remain in high divisions and retain higher incomes incomes (with proper stadium construction). 88k u.s.d. for three seasons of youth training costs, with no training costs, larger recruitment pools, better chances to pull stars and you only need one of them in 10 to make it worth it.
It helps the larger countries' teams too, theres no doubt there. but i know of a whole portion of the u.s. managers who dont develop their own players at all. this population will unlikely take advantage because they can always depend on selling their older guys for roughly what they bought them for and are happy with that, while 100% of teams from smaller countries are accustomed to inhouse player development.
Financially, even if it benefits users in large nations we need to be in higher divisions to support a 16 youth team and not be forced to sell prospect graduates as they come. they will need seasons of additional work. Friends like some buddies in India can manage staying in Division 1 easily and therefore now can afford these larger youth groups, where the competitive struggle in others begins in divisions 4 and 3..
(youre welcome to go through my former posts in the forum section and pull my contributions. you should find lots of stuff